Atlus' RPGs - the likes of the Persona series and this week's Metaphor: ReFantazio - are well known for their stylish ...
Japanese game designer Katsura Hashino, who made his name with the high-school role-play Persona series, is in a reflective ...
Though new to the realm of fantasy, game designer Katsura Hashino and his team were driven by the challenge of simply seeing ...
The Persona series is known for its striking menu systems, but director Katsura Hashino reveals that making them is 'actually really annoying.' ...
Metaphor: ReFantazio brings a lot of gameplay mechanics from other Atlus games, but also has a lot of things that make it ...
Use precise geolocation data. Actively scan device characteristics for identification. Store and/or access information on a ...
Metaphor: ReFantazio' is love letter to Atlus' past works, combining the best of 'Persona' and 'Shin Megami Tensei' for a ...
Metaphor 's title is rather on-the-nose, as the world of Euchronia, though it has magic, is meant to serve as a mirror to the real world. It's a cruel world filled with inequality, conflict, ...
Metaphor: ReFantazio is coming out this week, and it is easily a must-play for any and every JRPG fan, especially for those ...
The Tuesday letters page has some advice to get Ubisoft out of its current financial trouble, as a reader recommends Tactical ...
The scores are in, and Atlus' new RPG Metaphor ReFantazio is firmly a Game of the Year frontrunner alongside the likes of Astro Bot.
ReFantazio director Katsura Hashino has revealed that Atlus actually find it "annoying" to make its iconic and stylish menus.