Atlus' RPGs - the likes of the Persona series and this week's Metaphor: ReFantazio - are well known for their stylish ...
Japanese game designer Katsura Hashino, who made his name with the high-school role-play Persona series, is in a reflective ...
Though new to the realm of fantasy, game designer Katsura Hashino and his team were driven by the challenge of simply seeing ...
The Persona series is known for its striking menu systems, but director Katsura Hashino reveals that making them is 'actually really annoying.' ...
Metaphor: ReFantazio brings a lot of gameplay mechanics from other Atlus games, but also has a lot of things that make it ...
Metaphor 's title is rather on-the-nose, as the world of Euchronia, though it has magic, is meant to serve as a mirror to the real world. It's a cruel world filled with inequality, conflict, ...
ReFantazio director Katsura Hashino has revealed that Atlus actually find it "annoying" to make its iconic and stylish menus.
Metaphor: ReFantazio may be one of the most stylish-looking games ever made, even more so than Persona 5, the incredibly ...
Metaphor: ReFantazio from developer Studio Zero aims to take tried-and-true bits of powerhouse series like Persona and ...
Japanese game designer Katsura Hashino, who made his name with the high-school role-play "Persona" series, is in a reflective mood days before Friday's launch of his latest game "Metaphor: ReFantazio" ...
ReFantazio follow. The Persona series has a history of carving out time to belittle queer people and women, even when it spends large swaths of its runtime advocating against the systems that keep ...